● This is an AU, aka the characters have lived completely different lives from the ones they have in canon. Some aspects can stay the same (ie John lives with his dad, etc.) but for the most part, no one knows who’s who, what happened to them in SBURB, etcetera. All they know are the new lives they’ve lived now.
● Age range for the characters is 21 years old for the kids (20 if you’re John, what a baby) and 9.69 sweeps (or 10 sweeps to keep it simple) for the trolls.
● They are currently situated in planet Earth where trolls and humans coexist, living ordinary day to day lives with all the comforts the twenty-first century has to offer. Not that it’s all rainbows and butterflies. There’s some tension in there, but it can be brushed aside.
● They all receive a copy of King’s Game with little explanation as to why. You could say your character knew about its exclusive release because they’re an avid fan of MSPA’s games, or you could say they knew nothing about it at all. They don’t even have to play it right away, but one way or another, your character ends up with it and they’re going to play it.
● Think of it as an upgraded version of Capture the Flag/Chess, except the main objective is to obliterate the other side’s King.
● Players either belong to the black side or the white side, but they don’t get to choose. They’ve already been assigned which side they’re on (basically Prospit or Derse).
● They can, however, choose what role they would like to play as: King, Queen, Bishop, Knight, or Rook. Each role comes with its own set of advantages and disadvantages, which are currently TBD right now.
● The battlefield comes with two castles, one for each side. That’s basically where the respective Kings will be at, and probably the only aspect of the battlefield that will remain constant. Everything else can be manipulated to various degrees depending on the role the player has. Obviously a King will be able to influence their entire side of the battlefield, whereas a Rook might be restricted to the castle’s outer walls.
● Basically: they can either beef up their castle’s defenses by designing obstacles around their area of influence or try to storm the other side’s castle and kill some bitches. :B It’s totally up to their style of playing.
● At least two players are required to play, but more players can be added. The maximum is sixteen players; one for every named chess piece role.
● Not so different from the Earth we know and love, but there are some notable differences.
● Since humans and trolls coexist in this world as peacefully as they can, the trolls ended up adopting some of the humans’ conventions as their own, namely the whole adults raise kids thing. They probably saw the benefits in raising wrigglers by themselves, easier to teach them how to fight and cull and—right. Moving on.
● Lusii now come in a manageable pokemon-size. They’re more like “pets” instead of guardians.
● No forced breeding here. What happens instead is much like what went down when the Dolorosa found the Sufferer (in canon); adult trolls just go to where the Mothergrub is kept on the day of hatching and pick out a grub that is the closest genetic match to them.